pidgin toggle not working when decorations are hidden ?.

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Posts: 1
Joined: Wed Apr 21, 2021 11:47 am

pidgin toggle not working when decorations are hidden ?.

Post by alexsunny123 »


I configured the lxde-rc.xml file and set Pidgin windows to have no decoration just to find out later that the buddy list toggle hotkey (from the hotkeys plugin) would no longer work.
It wasn't until I removed the app entry in the xml file that my shortcut (CTRL + COMMA) worked once again.

<application name="pidgin">
Is there a way to make this work correctly or at least hide the decorations only in the conversation windows?


Posts: 728
Joined: Mon Apr 08, 2013 6:45 am

Re: pidgin toggle not working when decorations are hidden ?.

Post by drooly »

I don't see why an <applications> rule should interfere with your hotkeys at all.
Maybe something else is wrong in your rc.xml?

The general way to compose <applications> rules is outlined towards the end of the default rc.xml; if you don't have it, here it is:

Code: Select all

  # this is an example with comments through out. use these to make your
  # own rules, but without the comments of course.
  # you may use one or more of the name/class/role/title/type rules to specify
  # windows to match

  <application name="the window's _OB_APP_NAME property (see obxprop)"
              class="the window's _OB_APP_CLASS property (see obxprop)"
          groupname="the window's _OB_APP_GROUP_NAME property (see obxprop)"
         groupclass="the window's _OB_APP_GROUP_CLASS property (see obxprop)"
               role="the window's _OB_APP_ROLE property (see obxprop)"
              title="the window's _OB_APP_TITLE property (see obxprop)"
               type="the window's _OB_APP_TYPE property (see obxprob)..
                      (if unspecified, then it is 'dialog' for child windows)">
  # you may set only one of name/class/role/title/type, or you may use more
  # than one together to restrict your matches.

  # the name, class, role, and title use simple wildcard matching such as those
  # used by a shell. you can use * to match any characters and ? to match
  # any single character.

  # the type is one of: normal, dialog, splash, utility, menu, toolbar, dock,
  #    or desktop

  # when multiple rules match a window, they will all be applied, in the
  # order that they appear in this list

    # each rule element can be left out or set to 'default' to specify to not 
    # change that attribute of the window

    # enable or disable window decorations

    # make the window shaded when it appears, or not

    <position force="no">
      # the position is only used if both an x and y coordinate are provided
      # (and not set to 'default')
      # when force is "yes", then the window will be placed here even if it
      # says you want it placed elsewhere.  this is to override buggy
      # applications who refuse to behave
      # a number like 50, or 'center' to center on screen. use a negative number
      # to start from the right (or bottom for <y>), ie -50 is 50 pixels from
      # the right edge (or bottom). use 'default' to specify using value
      # provided by the application, or chosen by openbox, instead.
      # specifies the monitor in a xinerama setup.
      # 1 is the first head, or 'mouse' for wherever the mouse is

      # the size to make the window.
      # a number like 20, or 'default' to use the size given by the application.
      # you can use fractions such as 1/2 or percentages such as 75% in which
      # case the value is relative to the size of the monitor that the window
      # appears on.

    # if the window should try be given focus when it appears. if this is set
    # to yes it doesn't guarantee the window will be given focus. some
    # restrictions may apply, but Openbox will try to

    # 1 is the first desktop, 'all' for all desktops

    # 'above', 'normal', or 'below'

    # make the window iconified when it appears, or not

    # asks to not be shown in pagers

    # asks to not be shown in taskbars. window cycling actions will also
    # skip past such windows

    # make the window in fullscreen mode when it appears

    # 'Horizontal', 'Vertical' or boolean (yes/no)

  # end of the example

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